Posts Tagged ‘animation’


Traditional animation

Monday, April 14th, 2008

Traditional animation

On 20th century, traditional animation was used for making animated films. Photographs of drawings were individual frames for traditionally animated film. It was firstly drawn in paper. For creating the delusion of movement, each one drawing differs to some extent from the single pervious it. Animator’s drawing firstly drawn onto translucent acetate pages called cels. And these pages are filled by paints in selected color or tones were in opposite side of the line drawling. With the help of “Rostrum camera”, completed character cels processed in photographed onto picture film next to painted.
On 21st century, traditional cel was processed. Today’s time animation is drawn on computer directly or directly scanned. Several of color and drawing is used directly by lots of computer software program. Animation has taken biggest role in computer industries. It requires for making film or projects, which can be seen in motion. Animated movie is having lots of stints which are impossible to done by human. However animation made it easy and comfortable.

Computer animation

Sunday, April 13th, 2008

Computer animation

Animation can be created digitally on computer. Computer animation includes several of techniques like 2D animation and 3D animation. Today there is a race is being in the field of animation. It has shown a great career to youngsters and it has great future. Animation used in variety of categories like; animated movies, cartoon, project works and so on…

2D animation

2D bitmap graphics is used on the computer for creating and editing of figures. And 2D vector graphics is used for editing. This includes programmed computerized version for traditional animation techniques like onion skinning, interpolated rotoscoping, tweening and morphing.
1. analog computer animation
2. PowerPoint animation
3. flesh animation

3D animation
Digital models can be manipulated with the help of an animator. To manipulate one mesh digital armature is required. And procedure is called rigging. A lot of techniques are applied for mathematical functions like particle and gravity, simulated hir or fur, effects like water or fire. For special effects and for movies animation ,3D animation is used. There are many terms of 3D animation
1. morph target animation
2. cel-shaded animation
3. skeletal animation
4. motion capture
5. crowd simulation